This tutorial aims to provide a comprehensive guide on how to use a game engine for game development. By the end of the tutorial, you will have an understanding of game engines, how to use them, and how to create simple game objects.
The user will learn:
A game engine is a software development environment designed for people to build video games. They provide functionalities such as graphics rendering, physics calculations, sound processing, etc.
To start, open Unity and create a new project. Navigate to the Scene
view. This is the workspace where you will create and manipulate game objects.
In Unity, everything in your game is a game object. To create a game object, navigate to the Hierarchy
window and click Create > 3D Object > Cube
.
To control game objects, you need to use scripts. Scripts in Unity are written in C# or JavaScript. For this tutorial, we will use C#.
Create a new C# script. Navigate to Assets > Create > C# Script
. Name it MoveObject
and open it.
using UnityEngine;
public class MoveObject : MonoBehaviour
{
public float speed = 10.0f;
void Update()
{
float moveHorizontal = Input.GetAxis ("Horizontal");
float moveVertical = Input.GetAxis ("Vertical");
Vector3 movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);
GetComponent<Rigidbody>().AddForce (movement * speed);
}
}
This script gets the input from the user (horizontal and vertical) and applies force to the game object in the corresponding direction. The speed of the object is controlled by the speed
variable.
Attach this script to your cube object by selecting the cube in the Hierarchy
window and dragging the script to the Inspector
window.
When you play the game, you can control the cube using the arrow keys.
In this tutorial, we covered the basics of game engines, how to create game objects in Unity, and how to control them using scripts. We demonstrated these concepts through a practical example of creating a moving cube.
To further your learning, try creating different types of game objects and controlling them in various ways.
Create a sphere object and change its color to blue.
Create a script that moves the sphere whenever the user presses the space bar.
Create multiple game objects and control them individually.
Solutions and explanations can be found in the Unity Manual and API Reference linked above. Continue practicing by creating more complex objects and scripts!