This tutorial aims to introduce you to some of the most widely-used game engines available today. By the end of this tutorial, you should have a basic understanding of what each game engine can do, its pros and cons, and some examples of games developed using these engines.
There are no specific prerequisites for this tutorial, although it is helpful if you have a basic understanding of game development.
Unity is one of the most popular game engines, mainly for its versatility and ease of use. It supports both 2D and 3D development, and you can build games for a myriad of platforms, including Windows, MacOS, Android, iOS, and many more.
Example of games developed with Unity: "Hearthstone", "Temple Run", "Ori and the Blind Forest".
Unreal Engine is known for its high-end graphics capabilities and is often used for AAA games. It supports C++ and visual scripting language called Blueprints.
Example of games developed with Unreal Engine: "Fortnite", "Street Fighter V", "Final Fantasy VII Remake".
Godot is an open-source game engine that is gaining popularity for its lightweight nature and flexibility. It supports 2D and 3D game development.
Example of games developed with Godot: "Deep Sixed", "A Game of Changes", "Dodge Blast".
Since this tutorial is an overview of game engines, we won't delve into specific coding examples. However, below are examples of how to start a new project in each engine.
In this tutorial, we explored three popular game engines: Unity, Unreal Engine, and Godot. We learned about their features, their strengths, and weaknesses, and provided examples of games developed with each engine.
To further your learning, consider downloading these engines and trying to create a simple game. There are many tutorials and resources available online that can help guide you through this process.
Exercise 1: Download Unity and create a new 2D project. Try to create a simple scene with a ground and a character.
Exercise 2: Download Unreal Engine and create a new project using one of the templates. Try to understand how the blueprint system works.
Exercise 3: Download Godot and create a new 2D project. Try to create a simple scene with a moving character.
Tips for further practice: Try to expand upon the projects created in the exercises. Add more features, such as enemies, power-ups, or various levels. The more you practice, the better you'll understand how these engines work.