The goal of this tutorial is to provide a comprehensive overview of the Unreal Engine, a powerful game development engine used for creating 3D games and interactive experiences. You will learn how to set up the Unreal Engine, navigate its user interface, and create a basic project.
By the end of this tutorial, you should be able to:
Prerequisites: Basic understanding of programming concepts would be beneficial but not necessary as we will be using Blueprints, Unreal Engine's visual scripting system.
Firstly, download and install the Epic Games Launcher from Epic Games' official website. Once installed, open the launcher, navigate to the Unreal Engine tab and click on the Install button.
Unreal Engine's user interface is made up of several windows, each serving a specific purpose in the development process. Some of the most important ones are:
To create a new project, click on the New Project tab in the Unreal Engine launcher. Choose a template for your project (for beginners, the "First Person" template is a good start), name your project, and click Create.
Unreal Engine uses a visual scripting system called Blueprints. Let's create a simple blueprint that moves an object up and down.
In your new project:
Here's the blueprint setup:
Event BeginPlay
Timeline
Float Track (0.0 at time 0, 100.0 at time 2)
Update
Set Actor Location (New Location: Get Actor Location + (0,0,Float Track value))
Finished
Reverse from end
This blueprint starts at the beginning of the game (Event BeginPlay). It runs a Timeline that changes a float value from 0 to 100 over 2 seconds. This float value is used to move the Actor up and down.
In this tutorial, we've installed Unreal Engine, explored its user interface, and created a simple project. We've also created a basic Blueprint script to move an object.
To continue learning, you can explore more advanced topics like lighting, materials, and character controllers. Unreal Engine's official documentation and online learning platform are excellent resources.
Each of these exercises will require you to utilize and build upon the skills you've learned in this tutorial. Solutions can be found in the Unreal Engine's official documentation and forums. Happy developing!