This tutorial aims to introduce SwiftUI, which is Apple's framework used for constructing user interfaces (UIs) across all Apple devices.
By the end of this tutorial, you will have a basic understanding of:
To follow this tutorial, you should:
SwiftUI is a declarative framework, which means you describe what you want to achieve, and SwiftUI takes care of the rest.
To get started, open Xcode, create a new project, and select the "App" template under the "iOS" tab. Then, name the project, select "SwiftUI" in the "Interface" menu and "Swift" as the language.
In your new project, you'll see a file named ContentView.swift
. This file is where you'll be working most of the time. It contains a struct that conforms to the View
protocol, and inside this struct, there's a body property. SwiftUI uses the body
property to render the UI.
Let's create a simple SwiftUI view with a text label. Replace the body
content with the following code:
var body: some View {
Text("Hello, SwiftUI!")
}
This code creates a Text
view with the string "Hello, SwiftUI!".
To display an image in SwiftUI, you use the Image
view. Here's how:
var body: some View {
Image("imageName")
}
Replace "imageName"
with the name of your image.
Creating a button in SwiftUI is as simple as this:
var body: some View {
Button(action: {
// What to perform
print("Button tapped")
}) {
// How the button looks like
Text("Tap me")
}
}
In this code, the Button
view takes two parameters: an action
and a label
. The action
is a closure that defines what to perform when the button is tapped, and the label
is another closure that defines how the button looks.
In this tutorial, we've learned:
Next, you should try exploring more SwiftUI views and how to layout and combine them. The official SwiftUI documentation is a great resource for this.
Create a SwiftUI view that displays "Hello, World!" in the center of the screen.
Solution:
struct ContentView: View {
var body: some View {
Text("Hello, World!")
.frame(maxWidth: .infinity, maxHeight: .infinity)
.background(Color.white)
.edgesIgnoringSafeArea(.all)
}
}
In this code, we use the frame
modifier to make the Text
view fill the entire screen. Then, we set the background color to white and make the view ignore the safe area edges.
Create a SwiftUI view that displays an image on top and a text label below the image.
Solution:
struct ContentView: View {
var body: some View {
VStack {
Image("imageName")
Text("This is an image")
}
}
}
In this code, we use a VStack
(vertical stack) to arrange an Image
view and a Text
view vertically.
Remember to practice and experiment with SwiftUI as much as you can to get more familiar with it. Happy coding!